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2026-05-14 09:48:46 +02:00
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commit c3e469823c
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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
using System.Collections;
namespace UtilidadesCSharp.Schedule
{
/// <summary>
/// This class will be used to implement a filter that enables a window of activity. For cases where you want to
/// run every 15 minutes between 6:00 AM and 5:00 PM. Or just on weekdays or weekends.
/// </summary>
public class BlockWrapper : IScheduledItem
{
public BlockWrapper(IScheduledItem item, string StrBase, string BeginOffset, string EndOffset)
{
_Item = item;
_Begin = new ScheduledTime(StrBase, BeginOffset);
_End = new ScheduledTime(StrBase, EndOffset);
}
public void AddEventsInInterval(DateTime Begin, DateTime End, ArrayList List)
{
DateTime Next = NextRunTime(Begin, true);
while (Next < End)
{
List.Add(Next);
Next = NextRunTime(Next, false);
}
}
public DateTime NextRunTime(DateTime time, bool AllowExact)
{
return NextRunTime(time, 100, AllowExact);
}
DateTime NextRunTime(DateTime time, int count, bool AllowExact)
{
if (count == 0)
throw new Exception("Invalid block wrapper combination.");
DateTime
temp = _Item.NextRunTime(time, AllowExact),
begin = _Begin.NextRunTime(time, true),
end = _End.NextRunTime(time, true);
System.Diagnostics.Debug.WriteLine(string.Format("{0} {1} {2} {3}", time, begin, end, temp));
bool A = temp > end, B = temp < begin, C = end < begin;
System.Diagnostics.Debug.WriteLine(string.Format("{0} {1} {2}", A, B, C));
if (C)
{
if (A && B)
return NextRunTime(begin, --count, false);
else
return temp;
}
else
{
if (!A && !B)
return temp;
if (!A)
return NextRunTime(begin, --count, false);
else
return NextRunTime(end, --count, false);
}
}
private IScheduledItem _Item;
private ScheduledTime _Begin, _End;
}
}

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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
using System.Collections;
namespace UtilidadesCSharp.Schedule
{
/// <summary>
/// There have been quite a few requests to allow scheduling of multiple delegates and method parameter data
/// from the same timer. This class allows you to match the event with the time that it fired. I want to keep
/// the same simple implementation of the EventQueue and interval classes since they can be reused elsewhere.
/// The timer should be responsible for matching this data up.
/// </summary>
public class EventInstance : IComparable
{
public EventInstance(DateTime time, IScheduledItem scheduleItem, object data)
{
Time = time;
ScheduleItem = scheduleItem;
Data = data;
}
public DateTime Time;
public IScheduledItem ScheduleItem;
public object Data;
public int CompareTo(object obj)
{
if (obj is EventInstance)
return Time.CompareTo(((EventInstance)obj).Time);
if (obj is DateTime)
return Time.CompareTo((DateTime)obj);
return 0;
}
}
}

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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
using System.Collections;
namespace UtilidadesCSharp.Schedule
{
/// <summary>
/// The event queue is a collection of scheduled items that represents the union of all child scheduled items.
/// This is useful for events that occur every 10 minutes or at multiple intervals not covered by the simple
/// scheduled items.
/// </summary>
public class EventQueue : IScheduledItem
{
public EventQueue()
{
_List = new ArrayList();
}
/// <summary>
/// Adds a ScheduledTime to the queue.
/// </summary>
/// <param name="time">The scheduled time to add</param>
public void Add(IScheduledItem time)
{
_List.Add(time);
}
/// <summary>
/// Clears the list of scheduled times.
/// </summary>
public void Clear()
{
_List.Clear();
}
/// <summary>
/// Adds the running time for all events in the list.
/// </summary>
/// <param name="Begin">The beginning time of the interval</param>
/// <param name="End">The end time of the interval</param>
/// <param name="List">The list to add times to.</param>
public void AddEventsInInterval(DateTime Begin, DateTime End, ArrayList List)
{
foreach(IScheduledItem st in _List)
st.AddEventsInInterval(Begin, End, List);
List.Sort();
}
/// <summary>
/// Returns the first time after the starting time for all events in the list.
/// </summary>
/// <param name="time">The starting time.</param>
/// <param name="AllowExact">If this is true then it allows the return time to match the time parameter, false forces the return time to be greater then the time parameter</param>
/// <returns>Either the next event after the input time or greater or equal to depending on the AllowExact parameter.</returns>
public DateTime NextRunTime(DateTime time, bool AllowExact)
{
DateTime next = DateTime.MaxValue;
//Get minimum datetime from the list.
foreach(IScheduledItem st in _List)
{
DateTime Proposed = st.NextRunTime(time, AllowExact);
next = (Proposed < next) ? Proposed : next;
}
return next;
}
private ArrayList _List;
}
}

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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
using System.Collections;
using System.Collections.Specialized;
namespace UtilidadesCSharp.Schedule
{
public enum EventTimeBase
{
BySecond = 1,
ByMinute = 2,
Hourly = 3,
Daily = 4,
Weekly = 5,
Monthly = 6,
}
/// <summary>
/// This class represents a simple schedule. It can represent a repeating event that occurs anywhere from every
/// second to once a month. It consists of an enumeration to mark the interval and an offset from that interval.
/// For example new ScheduledTime(Hourly, new TimeSpan(0, 15, 0)) would represent an event that fired 15 minutes
/// after the hour every hour.
/// </summary>
[Serializable]
public class ScheduledTime : IScheduledItem
{
public ScheduledTime(EventTimeBase Base, TimeSpan Offset)
{
_Base = Base;
_Offset = Offset;
}
/// <summary>
/// intializes a simple scheduled time element from a pair of strings.
/// Here are the supported formats
///
/// BySecond - single integer representing the offset in ms
/// ByMinute - A comma seperate list of integers representing the number of seconds and ms
/// Hourly - A comma seperated list of integers representing the number of minutes, seconds and ms
/// Daily - A time in HH:mm:ss AM/PM format
/// Weekly - n, time where n represents an integer and time is a time in the Daily format
/// Monthly - the same format as weekly.
///
/// </summary>
/// <param name="StrBase">A string representing the base enumeration for the scheduled time</param>
/// <param name="StrOffset">A string representing the offset for the time.</param>
public ScheduledTime(string StrBase, string StrOffset)
{
//TODO:Create an IScheduled time factory method.
_Base = (EventTimeBase)Enum.Parse(typeof(EventTimeBase), StrBase, true);
Init(StrOffset);
}
public int ArrayAccess(string[] Arr, int i)
{
if (i >= Arr.Length)
return 0;
return int.Parse(Arr[i]);
}
public void AddEventsInInterval(DateTime Begin, DateTime End, ArrayList List)
{
DateTime Next = NextRunTime(Begin, true);
while (Next < End)
{
List.Add(Next);
Next = IncInterval(Next);
}
}
public DateTime NextRunTime(DateTime time, bool AllowExact)
{
DateTime NextRun = LastSyncForTime(time) + _Offset;
if (NextRun == time && AllowExact)
return time;
if (NextRun > time)
return NextRun;
return IncInterval(NextRun);
}
private DateTime LastSyncForTime(DateTime time)
{
switch (_Base)
{
case EventTimeBase.BySecond:
return new DateTime(time.Year, time.Month, time.Day, time.Hour, time.Minute, time.Second);
case EventTimeBase.ByMinute:
return new DateTime(time.Year, time.Month, time.Day, time.Hour, time.Minute, 0);
case EventTimeBase.Hourly:
return new DateTime(time.Year, time.Month, time.Day, time.Hour, 0, 0);
case EventTimeBase.Daily:
return new DateTime(time.Year, time.Month, time.Day);
case EventTimeBase.Weekly:
return (new DateTime(time.Year, time.Month, time.Day)).AddDays(-(int)time.DayOfWeek);
case EventTimeBase.Monthly:
return new DateTime(time.Year, time.Month, 1);
}
throw new Exception("Invalid base specified for timer.");
}
private DateTime IncInterval(DateTime Last)
{
switch (_Base)
{
case EventTimeBase.BySecond:
return Last.AddSeconds(1);
case EventTimeBase.ByMinute:
return Last.AddMinutes(1);
case EventTimeBase.Hourly:
return Last.AddHours(1);
case EventTimeBase.Daily:
return Last.AddDays(1);
case EventTimeBase.Weekly:
return Last.AddDays(7);
case EventTimeBase.Monthly:
return Last.AddMonths(1);
}
throw new Exception("Invalid base specified for timer.");
}
private void Init(string StrOffset)
{
switch (_Base)
{
case EventTimeBase.BySecond:
_Offset = new TimeSpan(0, 0, 0, 0, int.Parse(StrOffset));
break;
case EventTimeBase.ByMinute:
string[] ArrMinute = StrOffset.Split(',');
_Offset = new TimeSpan(0, 0, 0, ArrayAccess(ArrMinute, 0), ArrayAccess(ArrMinute, 1));
break;
case EventTimeBase.Hourly:
string[] ArrHour = StrOffset.Split(',');
_Offset = new TimeSpan(0, 0, ArrayAccess(ArrHour, 0), ArrayAccess(ArrHour, 1), ArrayAccess(ArrHour, 2));
break;
case EventTimeBase.Daily:
DateTime Daytime = DateTime.Parse(StrOffset);
_Offset = new TimeSpan(0, Daytime.Hour, Daytime.Minute, Daytime.Second, Daytime.Millisecond);
break;
case EventTimeBase.Weekly:
string[] ArrWeek = StrOffset.Split(',');
if (ArrWeek.Length != 2)
throw new Exception("Weekly offset must be in the format n, time where n is the day of the week starting with 0 for sunday");
DateTime WeekTime = DateTime.Parse(ArrWeek[1]);
_Offset = new TimeSpan(int.Parse(ArrWeek[0]), WeekTime.Hour, WeekTime.Minute, WeekTime.Second, WeekTime.Millisecond);
break;
case EventTimeBase.Monthly:
string[] ArrMonth = StrOffset.Split(',');
if (ArrMonth.Length != 2)
throw new Exception("Monthly offset must be in the format n, time where n is the day of the month starting with 1 for the first day of the month.");
DateTime MonthTime = DateTime.Parse(ArrMonth[1]);
_Offset = new TimeSpan(int.Parse(ArrMonth[0])-1, MonthTime.Hour, MonthTime.Minute, MonthTime.Second, MonthTime.Millisecond);
break;
default:
throw new Exception("Invalid base specified for timer.");
}
}
private EventTimeBase _Base;
private TimeSpan _Offset;
}
}

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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
using System.Collections;
using System.Diagnostics;
namespace UtilidadesCSharp.Schedule
{
/// <summary>
/// The simple interval represents the simple scheduling that .net supports natively. It consists of a start
/// absolute time and an interval that is counted off from the start time.
/// </summary>
[Serializable]
public class SimpleInterval : IScheduledItem
{
public SimpleInterval(DateTime StartTime, TimeSpan Interval)
{
_Interval = Interval;
_StartTime = StartTime;
_EndTime = DateTime.MaxValue;
}
public SimpleInterval(DateTime StartTime, TimeSpan Interval, int count)
{
_Interval = Interval;
_StartTime = StartTime;
_EndTime = StartTime + TimeSpan.FromTicks(Interval.Ticks*count);
}
public SimpleInterval(DateTime StartTime, TimeSpan Interval, DateTime EndTime)
{
_Interval = Interval;
_StartTime = StartTime;
_EndTime = EndTime;
}
public void AddEventsInInterval(DateTime Begin, DateTime End, ArrayList List)
{
if (End <= _StartTime)
return;
DateTime Next = NextRunTime(Begin, true);
while (Next < End)
{
List.Add(Next);
Next = NextRunTime(Next, false);
}
}
public DateTime NextRunTime(DateTime time, bool AllowExact)
{
DateTime returnTime = NextRunTimeInt(time, AllowExact);
Debug.WriteLine(time);
Debug.WriteLine(returnTime);
Debug.WriteLine(_EndTime);
return (returnTime >= _EndTime) ? DateTime.MaxValue : returnTime;
}
private DateTime NextRunTimeInt(DateTime time, bool AllowExact)
{
TimeSpan Span = time-_StartTime;
if (Span < TimeSpan.Zero)
return _StartTime;
if (ExactMatch(time))
return AllowExact ? time : time + _Interval;
uint msRemaining = (uint)(_Interval.TotalMilliseconds - ((uint)Span.TotalMilliseconds % (uint)_Interval.TotalMilliseconds));
return time.AddMilliseconds(msRemaining);
}
private bool ExactMatch(DateTime time)
{
TimeSpan Span = time-_StartTime;
if (Span < TimeSpan.Zero)
return false;
return (Span.TotalMilliseconds % _Interval.TotalMilliseconds) == 0;
}
private TimeSpan _Interval;
private DateTime _StartTime;
private DateTime _EndTime;
}
}

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/***************************************************************************
* Copyright Andy Brummer 2004-2005
*
* This code is provided "as is", with absolutely no warranty expressed
* or implied. Any use is at your own risk.
*
* This code may be used in compiled form in any way you desire. This
* file may be redistributed unmodified by any means provided it is
* not sold for profit without the authors written consent, and
* providing that this notice and the authors name is included. If
* the source code in this file is used in any commercial application
* then a simple email would be nice.
*
**************************************************************************/
using System;
namespace UtilidadesCSharp.Schedule
{
/// <summary>Single event represents an event which only fires once.</summary>
public class SingleEvent : IScheduledItem
{
public SingleEvent(DateTime eventTime)
{
_EventTime = eventTime;
}
#region IScheduledItem Members
public void AddEventsInInterval(DateTime Begin, DateTime End, System.Collections.ArrayList List)
{
if (Begin <= _EventTime && End > _EventTime)
List.Add(_EventTime);
}
public DateTime NextRunTime(DateTime time, bool IncludeStartTime)
{
if (IncludeStartTime)
return (_EventTime >= time) ? _EventTime : DateTime.MaxValue;
else
return (_EventTime > time) ? _EventTime : DateTime.MaxValue;
}
private DateTime _EventTime;
#endregion
}
}